1Clement, J. (2024, Jan. 10). Video Game Industry – Statistics & Facts. Statista. Retrieved on March 25, 2024.
2 Sirani, J. (2024, March 20). The 10 Best-Selling Video Games of All Time. IGN. Retrieved on March 25, 2024.
3Tobin, J. M., MFA. (2023, Oct. 31). What Is a Video Game Designer? ComputerScience.org. Retrieved on March 25, 2024.
4 U.S. Bureau of Labor Statistics. (2023, Sept. 6). What Special Effects Artists and Animators Do. Occupational Outlook Handbook. Retrieved on March 25, 2024.
5 MadWorld Games. (2022, Dec. 14). Does Game Design Require Programming Knowledge? LinkedIn. Retrieved on March 25, 2024.
6 U.S. Bureau of Labor Statistics. (2023, Sept. 6). How to Become a Special Effects Artist or Animator. Occupational Outlook Handbook. Retrieved on March 25, 2024.
7 Teal. (n.d.). Game Developer Certifications. Retrieved March 25, 2024.
8 Coursera Staff. (2023, Nov. 29). What Is a Video Game Designer? Career overview + FAQ. Coursera. Retrieved on March 25, 2024.
9 The earnings referenced were reported by the U.S. Bureau of Labor Statistics (“BLS”), Special Effects Artists and Animators, as of May 2023, retrieved on October 30, 2024. Due to COVID-19, data from 2020 to 2023 may be atypical compared to prior years. BLS calculates the median using salaries of workers nationwide with varying levels of education and experience. It does not reflect the earnings of GCU graduates as Special Effects Artists and Animators, nor does it reflect the earnings of workers in one city or region of the country or a typical entry-level salary. Median income is the statistical midpoint for the range of salaries in a specific occupation. It represents what you would earn if you were [aid more money than half the workers in an occupation, and less than half of the workers in an occupation. It may give you a basis to estimate what you might earn at some point if you enter this career. Grand Canyon University can make no guarantees on individual graduates’ salaries. Your employability will be determined by numerous factors over which GCU has no control, such as the employer the graduate chooses to apply to, the graduate’s experience level, individual characteristics, skills, etc. against a pool of candidates.
10 COVID-19 has adversely affected the global economy and data from 2020 to 2022 may be atypical compared to prior years. Accordingly, data shown is effective September 2022, which can be found here: U.S. Bureau of Labor Statistics, Occupational Outlook Handbook, Special Effects Artists and Animators, retrieved on Sept. 27, 2024.
Approved after edits and verified accurate by the digital design director of the College of Arts and Media on Nov. 7, 2024.